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BuildPipelineUtilitiesBuildAndroidProject Method |
Creates an Android project.
Namespace:
LostPolygon.uLiveWallpaper.Editor
Syntaxpublic static bool BuildAndroidProject(
string path,
AndroidBuildSystem buildSystem,
string[] buildScenes,
BuildOptions buildOptions,
string packageName,
out string unityProjectPath
)
Parameters
- path
- Type: SystemString
Project destination path. - buildSystem
- Type: AndroidBuildSystem
The Android build system that the created project will use. - buildScenes
- Type: SystemString
Scenes to include into build. Scene list from Build Settings will be used if this argument is set to null. - buildOptions
- Type: BuildOptions
BuildOptions. - packageName
- Type: SystemString
Android package name. - unityProjectPath
- Type: SystemString
The resulting ADT project may contain multiple modules.
This variable will contain the path to the Unity module.
Return Value
Type:
Boolean
See Also